Design, Digital Modeling & Visualization
I'm currently a Senior surface designer with Rivian Automotive. May 2021
My previous employment was with the Digital Modeling and Visualization group at Honda R&D from 2011-2021
I mainly work with Modo and Alias but have jumped head first into VR sketching, sculpting and modeling. I'm always interested in new creation techniques and processes that can help the creative workflow.
I am proficient in 3d Modeling, Sculpting and Design: Specialized in Alias Autostudio, Modo, Cinema 4D & Gravity Sketch. I use these tools for rapid surface and form development with attention to proportion, details and surface quality for automotive design maturation, development and prototyping. (milled clay or hard models and rapid prototype parts)
I'm interested in research and development for polygon modeling workflows, reverse engineering and rapid 3D modeling.
I also have experience researching and integrating emerging Virtual Reality technology into the design evaluation and design creation process.
I've continued to do digital and traditional sketching and visualization for design review and 3D development. Using tools like Photoshop, Illustrator, Solidworks Visualize, Keyshot & Autodek Vred
I am a graduate from the Industrial Design: Transportation track from the University of Cincinnati. (2011) Although my focus in school has been transportation design (cars are a passion of mine) I tried to become a well-rounded designer, experiencing as much as I could.
I have worked with many talented and inspiring design, marketing and engineering teams to develop and implement products from concept through production. I have enjoyed every aspect of the design process, from initial concept and brainstorming sessions to final 3D CAD. I am always pushing myself to do and learn something new and challenging. I feel it is important to do this so I may grow as a designer and apply my knowledge and experience to the task at hand.